Computer
Science and Information Technology (CS)
Engineering Mathematics
Mathematical Logic:
Propositional Logic; First Order Logic.
Probability: Conditional
Probability; Mean, Median, Mode and Standard Deviation; Random Variables;
Distributions;
uniform, normal, exponential, Poisson, Binomial.
Set Theory & Algebra: Sets; Relations; Functions; Groups;
Partial Orders; Lattice; Boolean Algebra.
Combinatorics:
Permutations; Combinations; Counting;
Summation; generating functions; recurrence
relations;
asymptotics.
Graph Theory:
Connectivity; spanning trees; Cut
vertices & edges; covering; matching; independent
Linear Algebra:
Algebra of matrices, determinants,
systems of linear equations, Eigen values and Eigen
vectors.
Numerical Methods:
LU decomposition for systems of linear
equations; numerical solutions of nonlinear
algebraic
equations by Secant, Bisection and Newton-Raphson Methods; Numerical
integration by
trapezoidal
and Simpson’s rules.
Calculus: Limit,
Continuity & differentiability, Mean value Theorems, Theorems of integral
calculus,
evaluation
of definite & improper integrals, Partial derivatives, Total derivatives,
maxima & minima.
Computer Science And Information Technology
Digital Logic: Logic
functions, Minimization, Design and synthesis of combinational and sequential
circuits;
Number representation and computer arithmetic (fixed and floating point).
Computer Organization and Architecture: Machine
instructions and addressing modes, ALU and datapath,
CPU
control design, Memory interface, I/O interface (Interrupt and DMA mode),
Instruction
pipelining,
Cache and main memory, Secondary storage.
Programming and Data Structures: Programming
in C; Functions, Recursion, Parameter passing,
Scope,
Binding; Abstract data types, Arrays, Stacks, Queues, Linked Lists, Trees,
Binary search trees,
Binary
heaps.
Algorithms: Analysis, Asymptotic notation, Notions of
space and time complexity, Worst and average
case
analysis; Design: Greedy approach, Dynamic programming, Divide-and-conquer;
Tree and graph
traversals,
Connected components, Spanning trees, Shortest paths; Hashing, Sorting,
Searching.
Asymptotic
analysis (best, worst, average cases) of time and space, upper and lower
bounds, Basic
concepts
of complexity classes – P, NP, NP-hard, NP-complete.
Theory of Computation: Regular
languages and finite automata, Context free languages and Push-down
automata,
Recursively enumerable sets and Turing machines, Undecidability.
Compiler Design: Lexical
analysis, Parsing, Syntax directed translation, Runtime environments,
Intermediate
and target code generation, Basics of code optimization.
Operating System: Processes,
Threads, Inter-process communication, Concurrency, Synchronization,
Deadlock,
CPU scheduling, Memory management and virtual memory, File systems, I/O
systems,
Protection
and security.
Databases: ER-model, Relational model (relational
algebra, tuple calculus), Database design (integrity
constraints,
normal forms), Query languages (SQL), File structures (sequential files,
indexing, B and B+
trees),
Transactions and concurrency control.
Information Systems and Software Engineering:
information gathering, requirement and feasibility
analysis,
data flow diagrams, process specifications, input/output design, process life
cycle, planning and
managing
the project, design, coding, testing, implementation, maintenance.
Computer Networks: ISO/OSI
stack, LAN technologies (Ethernet, Token ring), Flow and error control
techniques,
Routing algorithms, Congestion control, TCP/UDP and sockets, IP(v4),
Application layer
protocols
(icmp, dns, smtp, pop, ftp, http); Basic concepts of hubs, switches, gateways,
and routers.
Network
security – basic concepts of public key and private key cryptography, digital
signature, firewalls.
Web technologies:
HTML, XML, basic concepts of client-server computing.
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